Made as part of the  Kindred Community Jam
The theme was: "Death is a new beginning"

In my game dying transports you to the death plane, which allows you to get past some obstacles that you couldn't overcome before dying, but also may place new obstacles in front of you.

Follow me on my twitter: @AlexClarkeGames


WASD or arrow keys - Movement

Space - Jump

Left mouse click or Z - Attack

[ - Music volume up

] - Music volume down

M - mute music

P - pause

Music composed for this game by my good friend Evan Bailey
Go check him out:

Assets used:


Player Character:

Enemy Character:

Death background:



Sound effects:

PlatformsWindows, HTML5
Made withUnity
Tags2D, Pixel Art
Average sessionA few minutes


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Click download now to get access to the following files:

1.0 - 13 MB 27 MB 4 MB


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its laggy but fun

Awesome mechanic! I love the whole idea of using a death as a way to progress, and the graphics are on par. The music started off really loud and I didn't see the controls till I scrolled down after beating it. The combat felt weird though this defiantly feels more like a plat-former altogether.  Overall Nice work.